The combat takes place in small maps based on a hex grid kind of combat, they even use the percentage based hit rate, including the frustrating misses when they have a ninety percent hit rate. Each aspect of the gameplay has the old 4x feel and roots but have a unique spin. Instead of having several dozen cities where everything is in the cities you instead have a few colonies that annex the surrounding sectors using them to build structures. They also managed to turn the traditional city-style on its head. With four victory types, this makes almost infinite ways to play a match of Age of Wonders: Planetfall. On top of that, there are six secret techs one assigned to each hero, so you could have a Kir’ko leader that has the Psyumbra tech or one that has the Voidtech. This makes each game you play unique in just that factor alone. Rather than having just one hero for each race, you can choose from several, and then the pool widens even farther for your secondary heroes, which, are offered to you throughout your matches. Without the standards set by Civilization, Age of Wonders wouldn’t be able to turn all of 4x on its head.Īge of Wonders is set in a futuristic space-age where you play as one of six races, the Vanguard, Syndicate, Amazons, Kir’ko, Dvar, or Assembly. Age of Wonders: Planetfall is like it’s the fourth cousin twice removed who brings all the interesting stuff to the party. When you think of 4x games, Civilization comes to mind as the pinnacle of what each aspect of 4x means. Astronarch – PC Review - January 29, 2022Ĥx, explore, expand, exploit, and exterminate.King Arthur: Knight’s Tale – PC (P)review - January 30, 2022.The Wild Age – PC Review - February 4, 2022.
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